"The stylistic choices in Deus Ex were not (well, not only) based on the whims of the Art Director. They were educated speculation informed by a whole lot of research into contemporary advances in ...
Getting character design right is as complex as composing a melody, says Disney’s vet animator Glen Keane, who supervised the animation of “Tangled” and designed Rapunzel. “Working with 3D computer ...
COMP_SCI 214, plus at least one of COMP_SCI 322, COMP_SCI 343, COMP_SCI 348, or COMP_SCI 351 Fundamentals of computer game design. Topics include: Plot, narrative and character, simulation for ...
The acronym "NPC" refers to non-player characters, an important aspect of most video games. An NPC is any character not controlled by either the player or an AI, and can be an important character, or ...