If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
There's a lot of movement happening with graphics APIs at the moment. DirectX is poised to become the new standard for current and next-generation hardware, while AMD appear to have pulled the plug on ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
We've already talked about some of the news from the first day of the 2009 BlackBerry Developers Conference, but another blast of PR from RIM has hit out inboxes, and wow, are we ever excited. The ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
With one of the world's biggest game developers announcing its plans to go cross-platform earlier this week, now might be an opportune moment to introduce a new version of the most popular ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
For around three years now, the team of independent developers behind the Asahi Linux project has worked to support Linux on Apple Silicon Macs, despite Apple's total lack of involvement. Over the ...
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