Mark Zuckerberg, CEO of Meta, has been spending billions of dollars a quarter on the metaverse, which has moved very quickly from science fiction to reality in the eyes of big tech leaders like ...
Virtual reality has come on leaps and bounds over the past few years. Whether we’re talking about the capabilities of the VR tech itself, its price, or the VR games now available to us, there’s no ...
Shelby Brown (she/her/hers) is an editor for CNET's services team. She covers tips and tricks for apps, operating systems and devices, as well as mobile gaming and Apple Arcade news. Shelby also ...
Mehrdad (He/Him) is a Senior Staff Writer from Iran. He started writing about video games when he was a high-school student. He loves playing competitive FPS games such as Rainbow Six Siege and ...
Eye and face tracking would amp up VR social features Eye and face tracking would amp up VR social features is a senior tech and policy editor focused on online platforms and free expression. Adi has ...
The Trinity Magnum VR motion input controller. One of the biggest concerns with single-camera based optical tracking solutions is occlusion—when the tracking target is hidden from the camera’s view.
At F8, Facebook previewed digital avatars on the Oculus Rift that looked like real people, not video game characters; the results were impressive. When he's not battling bugs and robots in Helldivers ...
The Ancient Greeks were one of the first peoples to examine the nature of reality. Parmenides, a pre-Socratic Greek philosopher, talks about reality as a phenomenon in which change is impossible and ...
Scientists have developed a quick and easy approach for capturing 360° VR photography without using expensive specialist cameras. The system uses a commercially available 360° camera on a rotating ...
Virtual reality is becoming increasingly realistic, and we've tried out some cutting edge VR tech. Here are our favourite VR experiences so far: The Slide Experience at The View from The Shard: This ...
Audio can be just as important as visuals if you want to make true-to-life VR experiences. That's why Oculus has introduced changes to the Rift SDK that give developers the power to make spatial audio ...
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