Nesmith was giving the interview to promote his Loki Redeemed books, a trilogy of novels he's released after leaving Bethesda ...
Skyrim's lead designer, Bruce Nesmith, has shared his thoughts on The Elder Scrolls 6 and Fallout 5, singling out a few ...
A "passive multiplayer" Skyrim mod lets you encounter the souls of other nearby players, and it's ideas like this I want to see in TES 6.
A prominent former Bethesda developer speculations on how The Elder Scrolls 6's story might connect to Skyrim.
"I would say either just not deal with what happened in the civil war or leave it and say there was a civil war but it didn't really come to a complete conclusion" ...
Todd Howard initially promised Kuhlmann the lead designer role on TES6, after being co-lead on Skyrim. But then came Fallout 4, Fallout 76 and Starfield, and somewhere along the way Howard changed his ...
In these days of shrinking attention spans, the success of a game is too often determined by its overture: you either capture the audience during those crucial early minutes, or you never get another ...
Kurt Kuhlmann, the keeper of the tomes, says he couldn't do the work he wanted at Bethesda ...
With this, Nesmith managed a rare triple crown: pissing off Morrowind, Oblivion, and Skyrim fans all at once while talking ...
Every great story starts in a dungeon. At least, that's what the folks at Bethesda must've thought when they decided to begin almost every The Elder Scrolls game in the same fashion: Sad and ...
GameSpot may get a commission from retail offers. The Elder Scrolls Online in 2026 will look quite different from previous years, as developer ZeniMax Online Studios goes all-in on the game's new ...