After you’ve first explored the Citadel in Act 2 of Hollow Knight: Silksong, you’ll find that you’re running out of places to go, as all the ways upwards require the Clawline (grappling hook) ability.
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
Hollow Knight: Silksong has four simple keys and four specially locked doors that hide a variety of discoveries. If you found a few and already used them, don’t worry: this guide will help you find ...
The areas in Hollow Knight: Silksong are built like a maze, and players can easily get lost trying to find keys for various objects. After players enter the Citadel through the Underworks, they'll ...
Get a checkup at the sinister Whiteward area of the Citadel. At the First Shrine, ring the bell to unlock a small settlement on the exterior of the Citadel. No one is there yet, but the bell will draw ...